Material Music by Mo H. Zareei
Exhibition
Update: Due to the recent lockdown restrictions, the exhibition will now take place online. The projects can be visited on our Cyber Gallery. A further introduction will be given by the artists in our online talk on Friday 10.9. from 7pm to 9pm NZT. We hope to host the physical exhibition at a later stage.
The Garden Aotearoa showcases over 20 projects from New Zealand’s artists, musicians, scientists and researchers in the form of prototypical installations, performances and talks. The garden is designed as a bi-directional portal and welcomes national and international visitors to a cyber-physical environment. Both local and international guests can experience the projects in a virtual 3D gallery and through a series of online events. We are looking forward to welcome you in person in Wellington or online using your mobile phone, PC or VR head-set.
LightSense
arc/sec Lab, et al.
LightSense introduces a new generation of responsive architecture. It combines a kinetic construction with 3D holographic information. An AI system allows the hybrid structure to perform autonomous architectural behaviours when talking to its visitors.
ClothTiles
Sachith Muthukumarana, et al.
ClothTiles presents a fabrication technique that enables the actuation in clothing. This method enables the ease of fabrication and the possibility of generating precisely localized structures, including localized control of the substrate’s rigidity, altogether allowing us to develop versatile actuation behaviors.
Maritime_Trace_Exposure
Wayne Barrar, Mizuho Nishioka, et al.
“Maritime_Trace_Exposure/ cross-currents” is a collaborative project by the research group “An Architecture of the Sea”, whose work engages with the visualization of the marine environment in differing spatial settings.
MINIMUM MASS
Raqi Syed, Areito Echevarria, et al.
Love, loss and Black holes. MINIMUM MASS is the story of a couple who experience a series of miscarriages and come to believe their children are being born in another dimension.
Virtual Futuna
Prof Marc Aurel Schnabel, et al.
Using Virtual Reality, the Virtual Futuna Project makes site-specific human stories come to life. The project uses user-created photogrammetry models and oral histories to mediate the generation and contextualisation of a digital twin in the virtual realm.
Tumour Evolution in Extended Reality (XR)
NETwork!, et al.
Explore the intersection of visualization technology and genomics. View cancer in time and space by merging radiology and genomics within Extended Reality (XR).
Senses Swirling in Virtual Reality
Thomas Tucker, Tohm Judson, et al.
The Senses Swirling Project attempts to bridge the divide between the digital world and the physical by creating an immersive VR experience which engages all five senses and transportes participants into a space which feels hyperreal.
Material Music
Mo H. Zareei
Material Music offers an alternative approach to sonic materialism, one that emphasises the corporeal materiality of the sound object.
CyberBio
Jacky Zheng
The CyberBio project aims to nurture a symbiotic relationship between human and bio-architecture, through the cyber-physical interactions created using HoloLens 2 interlinked with various computational components, sensors and actuators.
Ensemble Mechatronic
Blake Johnston, Bridget Johnson, et al.
Ensemble mechatronic is a collaborative art project that features a collection of mechatronic sound sculptures exploring sonic space. The three works leverage the precision and expression of emerging mechatronic technologies to create immersive sonic experiences.
Click::RAND
Paul Dunham
Can a book’s text be used as data for sonification? Using electromechanical relays’ sonic by-products, Click::RAND is the sonic articulation of The RAND Corporation’s book A Million Random Digits with 100,000 Normal Deviates.
Polynomial Divination
Douglas Easterly, Zach Challies
Polynomial Divination is a meditation on technologically-driven creative exploration, relying on a blend of computer-based rendering, high-resolution 3d voxel printing, and a custom projection/lighting system.
Spectra
Blake Johnston
Spectra is a mechatronic audiovisual work that navigates the intersections of sound and light. The work investigates their shared medium and explores how each element interact and distort one another
Haptic Hongi
Tania Remana, Mairi Gunn, et al.
He aha te mea nui o te ao? He tangata he tangata he tangata. What is the most important thing in the world? It is the people, it is the people, it is the people.
Multi-media artist Tania Remana greets us in accordance with her cultural and self-determined values as a volumetric capture and a computer-generated avatar.
Ultrasonic Whisper
Hua Yang, Uwe Rieger, et al.
Ultrasonic Whisper is an audio installation that can track the movement of induvial visitors and immerse them in an invisible garden of sound.