We Are Here And We Are EveryWhere At Once

Collaborators: Gibson / Martelli (UK) Carol Brown, Russel Scoones (NZ). Performers: Cassidy Scoones  (NZ), Jenny Roche (IRL), Grant McLay (AUS), Ruth Gibson (UK), Carol Brown (NZ)

Project Description

Movement and landscape in flux, five figures wander across the landscape of Central Otago. Between the rocks and crevices, they move. In this moving image installation, we explore our persistent longing for belonging in an age of virtual travel. Filmed in the raw physical landscapes of Central Otago and the Motion Capture Studio of CoLab AUT in Auckland, we map between radically different scapes. The consolations of landscape dissolve as fractures and junctures open between the memory and affect of these different atmospheres, altering our transit. In this new cartography, that is here and everywhere; our bodies take on the rhythms of an altered place. Tracked in all dimensions, we are trackers, navigating travel to unknown and ungraspable places.

Project Credits/Acknowledgements

Nic Fay – Drone Operator

Javier Estevez – Motion Capture Supervisor, AUT

Gregory Bennett – Senior Lecturer, AUT

Zane Egginton – ELAM, at UOA

Norma Lehto – 3 x 3 Designs Ltd

Harry Silver – CoLab

Peter Hillier – AUT

Auckland University of Technology

University of Auckland, Creative Arts Industries Faculty

Centre for Dance Research, Coventry University

Artist Bios

Carol Brown (NZ): Carol Brown is a New Zealand born dancer & inter-disciplinary choreographer, Head of Dance at the Faculty of Fine Arts and Music, University of Melbourne. www.carolbrowndances.com

Russell Scoones (NZ): Russell Scoones is a New Zealand born sound artist who creates compositions and installations sourced by sound harvesting real environments. Based in Melbourne, his work with Carol Brown is presented worldwide.

Gibson/Martelli (UK): Examining ideas of player, performer and visitor, European art duo Gibson / Martelli playfully address the position of the self – intertwining tropes of videogames and traditions of figure & landscape. Working with live simulation, performance capture, installation and video, the artists create immersive virtual realities. www.gibsonmartelli.com